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GaTech -Helpful Guide App Inventor (version 2) is the newest version of App Inventor. App Inventor is a free system originally from Google for creating applications for mobile devices that use the Android operating system. App Inventor moved to MIT in 2012.
GaTech – Resource Page. Scratch 2.0 is free software from MIT that you can access with just a browser and an Internet connection. It was developed by the Lifelong Kindergarden Group at MIT. To access it go to http://scratch.mit.edu.

Pixel Press started as an idea between Robin Rath and Josh Stevens in early 2013, two kids born of the 80′s, and inspired by the countless hours they spent together playing video games, and quite often drawing video games. Their solution as kids for creating their own “Mario” games was to divide a sheet of computer paper into multiple floors and draw ideas for how the hero would navigate obstacles, hazards, and enemies. 

Our vision is that every student in every school should have the opportunity to learn computer science. We believe computer science and computer programming should be part of the core curriculum in education, alongside other science, technology, engineering, and mathematics (STEM) courses, such as biology, physics, chemistry and algebra. 

The goal of CodeHS is to spread the knowledge of computer science by offering well-crafted instructional materials supported continuously by the quality, personal attention of our enthusiastic tutors. We believe that everyone has the ability to learn computer science, and we want to help them do so.

Codecademy is an education company. But not one in the way you might think. We’re committed to building the best learning experience inside and out, making Codecademy the best place for our team to learn, teach, and create the online learning experience of the future. Learn Python, HTML + CSS, Javascript, Ruby, PHP, JQuery.

Education is old. The current public school system in the US dates back to the 19th century and wasn’t designed to scale the way it has. Lots of companies are working to “disrupt” education by changing the way things work in the classroom and by bringing the classroom online.